- AICA cleanup: done
- Puru Puru Pack (vibration) support: done
- Render to texture: done
- Fixed (again, and for good I hope) missing sound in Project Justice
- Spent 4 hours playing Elemental Gimmick Gear on Makaron :)
Force feedback was tested on Soul Reaver and seems to work. Did I ever mention this game is one of the reasons I moved from simple SH4 recompiler project to full-blow Dreamcast emulator? I simply adore whole series.

Now this is actually Saturn conversion, that's why the graphics look a bit dated. Don't let it fool you into thinking it's old and boring - it's quite the opposite. Runs rock solid too, I've played it on full screen and never had a single problem whatsoever.

And this isn't a game at all, just a movie demo disc - GD though, so Dreamcast exclusive. Kinda sucks they didn't remove the interlace - looks pretty bad on PC monitors. Nothing can be done about that now, it's MPEG stream.

And this apparently is Makaron exclusive for now :) I've only played Interlude for several minutes (can't read kanji, so...) but I've noticed there's lots of nice backgrounds. Plenty of spoken dialogues as well. It's 2003 game so I guess quality is higher compared to similar games for Dreamcast (why, even compressed the image is still almost 1,2G).

I am so sick & tired of cutting every screenshot I make to size... I need a good and free screen capture program. Any suggestions?
UPDATE:
Gunspike seems like a nice 3D shooter - problem is you can't take a decent screenshot, it ends up looking either silly or boring :)
Never7 makes heavy use of VMU LCD. Cool title screen animation aside, it changes displayed face according to game dialogues. Pretty neat.

I've nothing to say about this one. VF3 clone of sorts, fighting games aren't really my area of expertise.

Unfortunately
NFL2K is pretty broken right now. It will crash & burn trying to start it's 3D engine - most likely a DMA problem. Guess it's another entry on the TO-DO list...

And yet another shooter. Now, don't get me wrong - I do know a bit about it's unique figthing system. Just not my type of game. Seems like Dreamcast got some pretty original shooters though.

I don't have to tell you the title of this game, now do I? Actually there are two games I know of:
Dead or Alive 2 - Shokai Gentei Ban and
Dead or Alive 2 - Tsuujou Ban. One is a special edition - unfortunately intro is the same on both and I forgot which is which. Yuki once explained what exactly is different between them but I forgot that too :)

And here's
First Kiss Story. Not really playable now as it suffers badly from inadequate polygon sorting. It's not a texture problem - the geometry is there, just not visible right now. If it wasn't for sorting many more games would look like that. Since I'm not doing per-triangle sorting (and I'd rather not do that in any case) I will need to come up with another solution - if only for those few cases that need it.


Thanks for hints on capturing software. I've tried several programs but it seems I'll stick to (Alt-)PrintScreen for now. I've added my own screen capture functionality to Makaron (saves to BMPs) - it captures images before information/LCD is overlayed but will work in both windowed and full screen mode. It's developer-only thingy but if there's a need I'll clean it up and leave it unlocked in the next release.
I've managed to get GDMT code more stable. Not perfect yet, most likely it'll never be and some poorly written games will continue to experience problems. I still want it in though, go watch Gunbird 2 intro with GDMT on and off and you'll understand why :)